Nintendo Ninja Pipe

May 22, 2013

Building an FPGA AI to play Super Mario Bros. in Real Time

My friends and I built an FPGA Hardware-based AI capable of playing the Super Mario Bros. video game in real-time using visual input from an original NES. Continue reading

December 8, 2008

Another Week, another TechBits (in HD!)

I recorded this episode while I was at home for Thanksgiving. Zach Lynn co-hosts with me as we discuss the proper settings to choose for your video games, and what they all mean. Zach co-administers, worked on the DeepNote … Continue reading