JeremyBlum.com

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Nintendo Ninja Pipe

May 22, 2013
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Building an FPGA AI to play Super Mario Bros. in Real Time

My friends and I built an FPGA Hardware-based AI capable of playing the Super Mario Bros. video game in real-time using visual input from an original NES. Continue reading

December 8, 2008
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Another Week, another TechBits (in HD!)

I recorded this episode while I was at home for Thanksgiving. Zach Lynn co-hosts with me as we discuss the proper settings to choose for your video games, and what they all mean. Zach co-administers ultimatecomputers.net, worked on the DeepNote … Continue reading